Is it possible to activate a 3rd condition that is only effective when the 2nd condition becomes effective? An example is: I have a snap condition that is activated by full up elevator. I don't want the condition activated every time I go to full up elevator. I tried putting this on a switch but the ailerons became too sensitive to fly that way. Any suggestions?
You can set up three conditions:
Normal-always activated (condition 1)
Snap Activate-activated using SW-H which increases elevator throw
Snap Up- activated using the LOGIC function of SW-H when it's active AND Stick J-2 (elevator) at FULL UP- this reduces elevator throw after a delay and increases aileron and reduces rudder.